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Papercraft Objects: Digital Samples

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Megan Janett OBDF 110 Unfolded Objects The purpose of this project is to teach us how to create flat objects from three dimensional objects. though unfolding these objects it allows us to print them on paper or other materials in which we can then fold to create the 3D objects in real life. By unfolding the objects it allows us to have a better understanding of what individual shapes make up the complex objects. The objects below are mainly random objects that slowly get more and more complex. Object 1 ⇒ The first object is just a basic pyramid. I wanted to start out with a pretty basic shape to get the hang of using the different commands used to unfold the objects. Object 2 ⇒ This object is also simple, i used the Extrudesrf command to create the shape. This object does not have any relation to my ideas for the final it was just another shape that allowed me to get to know the commands better. Object 3 ⇒ Object three was inspired by the ...

Papercraft Research

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Megan Janett OBDF 110 Layered Paper Art The artists that I was inspired by were Deepti Nair and Harikrishnan Panicker who create light boxes out of layered cut paper. The create scenes within a shadow box in which they use LED strips to light it from behind. When lit these pieces turn from seemingly flat images to playful scenes of people, monsters, sea creatures and other things. https://www.thisiscolossal.com/2014/03/ illuminated-cut-paper-light-boxes-by-hari-deepti/ To my understanding these piece are created using many layers of paper to create a scene. the more paper you add the darker the image will be when lit. The only problem I have with this type of paper art is that they aren't that interesting to look at when there is no light coming from behind the layered paper. The images tend to look flat and since it is all the same color, everything tends to blend together. I think that the most difficult part of layered paper is trying to figure out wh...

Mesh Mashup: HD Renders (Milestone Project 1)

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Megan Janett Febuary 5, 2020 OBDF 110 Laughing Pill Final Rendering

Mesh Mashup: Selection and Refinement

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Megan Janett January 27, 2020 OBDF 110   Laughing Pill      When it came down to deciding which object I wanted to refine it came between a flower pot shaped as a turtle with a human skull as its shell or a pill with a laughing face coming out of it. In the end I went with the laughing pill idea. This concept came from the phrase take a chill pill. So instead of taking a pill to chill out someone may want to take a pill in order to have a good laugh. Original object in tinkercad: Refined object in meshmaker: When showing my ten objects to the class it came down to two items, the flower pot turtle or the laughing pill. Though the feedback that I was given most said that the laughing pill would be a good one to play around with since it is so random and actually funny to look at. Originally I had envisioned the face coming out of the pill as if the pill was being split into two, but when I got talking to people they said that it woul...

Mesh Mashup: Concept Generation

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Megan Janett January 21, 2020 OBDF 110 Remix Culture Remix culture to my understanding is taking already existing material and combining or altering it to create something new. For instance taking an older song and combining it with a more modern one resulting in a new song that has bits and pieces of the previous two intertwined into it. There are various ways in which people can experience a remix; Read, Read-Write, remix and Mashup. Mashup is the example i gave previously. Read is typically found on the consumer side of things, it is a one way flow meaning that they can listen or look at the product but it is quite difficult or impossible for them to alter themselves.                                          Donut Time This is based around the idea of doing donuts in your car but i with this car the tires themselves are the donuts along with the spoi...